For visitors to Évora

Outdoor escape games in Évora

Two urban exploration games turn the streets and hidden corners of Évora’s historic centre, a UNESCO World Heritage Site, into a board full of puzzles. You play as a team, at your own pace, with no guide and no strangers.

Participante com o iPad do escape game junto ao Templo Romano de Évora

The games

Two missions, one board: Évora

Each team plays independently, with an iPad and a kit of objects and gadgets. The puzzles are analogue, digital or augmented reality. A game master, the person who runs the game, follows along remotely and can always be reached.

Spy mission

Operation Mindfall

Spider Technologies has created a mind-control virus and W.I.S.E., an international intelligence organisation, needs agents. The mission: obtain the antidote and stop Spider Tech before time runs out.

For anyone who loves spies, technology and gadgets.

2 to 5 players per team · up to 150 min · PT · EN · ES

Fantasy adventure

The Magic Portal

Since the dawn of time, magic portals protected by guardians have linked our world to a parallel world. One guardian has fallen into a magical sleep and evil creatures are invading our world. The mission: solve puzzles in enchanted places and gather crystals to seal the portal again.

For anyone who loves magic, legends and fantastic creatures.

2 to 5 players per team · up to 180 min · PT · EN · ES

Who it’s for

To play as a family, with friends or as a couple

Families

Parents and children on the same team, ideally aged 10 and over. Under-12s go free.

Friends

A challenge to get your brain working and make decisions together, against the clock.

Couples

A different way to discover Évora as a couple.

Visitors to Évora

Monuments and hidden corners of the historic centre, with a mission along the way. In Portuguese, English or Spanish.

A company or institution? The outdoor escape game also has a version for corporate events, with an individual reflection questionnaire and a report for the organisation. Discover the version for companies

Step by step

How it works

From booking to mission accomplished, in four steps.

01

Book online

Choose the game, the day and the time, then tell us the game language and the number of players. Payment is made when you book.

02

Collect the kit

At the B de Brincar shop, in the historic centre, each team receives an iPad and a kit of objects and gadgets. Before you set off, we explain everything.

03

Explore and solve

The map on the iPad guides the team through the streets and hidden corners of Évora. At each location there’s a puzzle: analogue, digital or augmented reality.

04

Complete the mission

The mission must be completed before time runs out. At the end, the kit comes back to us; the victory and the photos stay with the team.

Equipa a consultar o mapa no iPad, com o kit de agente aberto, durante um escape game ao ar livre

During the game

Each team plays on its own, at its own pace. The game master follows along remotely and can always be reached by phone.

At the end, there’s a surprise: a small gift to remember the adventure by.

Prices and booking

How much it costs

The price is per player and depends on the size of the team. It includes the private game, use of the iPad and the kit during the game and remote support from the game master.

Prices

25 €

per player, in a team of 2

20 €

per player, in a team of 3 to 5

Free

under-12s go free

Each team has at least 2 paying players. Payment is made online, when you book. Cancellation is free up to 48 hours before, with a full refund.

A group of more than 5 people? Several teams, the same mission: the first to complete it wins. Just make one booking per team and let us know the teams are coming together.

What players say

“

A great thing to do as a family. (…) The children enjoyed it and it was a fun way to stroll around Évora’s historic centre.

Filipa D. · Outdoor escape game · translated from Portuguese

“

Excellent experience! Loved it! A chance to get to know several parts of the city (…) The whole group had fun! I recommend it.

Patrícia R. · Outdoor escape game · translated from Portuguese

Good to know

Before you play

Age

Ideally aged 10 and over. Under-18s play with a responsible adult; under-12s go free.

Private game

Just your team, or the teams in your group, with no strangers.

No experience? No problem

You don’t need to have played an escape game before. All it takes is curiosity and team spirit.

On foot and outdoors

Comfortable shoes and water. In summer, a hat and sunscreen.

Identity document

At the start, you show an identity document and fill in a short liability waiver.

Mobile phone with internet

We recommend bringing a mobile phone with internet access.

Rain or bad weather

If it rains, we provide raincoats and umbrellas. In extreme weather, the game is rescheduled or exchanged for a voucher.

Free cancellation

Up to 48 hours before, with a full refund. You can also change the date up to 48 hours before.

Frequently asked questions

Questions before booking

Operation Mindfall lasts up to 150 minutes and The Magic Portal up to 180 minutes. The actual time depends on each team’s pace.

Every day, as long as there are still time slots available. The booking calendar shows the start times that are still free; on some days there may be none left.

You can book online up to 8 hours before the game starts. The earlier you book, the more start times you have to choose from.

At the B de Brincar shop, at Rua Serpa Pinto, n.º 38, in Évora’s historic centre. That’s where each team collects the iPad and the kit. The game starts and ends there.

Because of the nature of the historic centre and the routes, we cannot guarantee wheelchair access. If in doubt, it’s best to talk to us before booking.

The map on the iPad guides the team along the whole route. The game master also sees in real time where each team is and can always be reached by phone.

Évora is waiting for the next team

Booking is done online: choose the game, the day and the time. If you have any questions, just call or send us a message on WhatsApp.